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Member
I am a Lurker
Ru-a-Locke
Female/United States
Why I Am Here
- To appreciate art
Last Visit: 13 hours ago
Christina Rualo
Art Zone
Personal Zone
Misc. Zone
This is the place where you can personalize your profile!
But, how?
By moving, adding and personalizing widgets.
You can drag and drop to rearrange.
You can edit widgets to customize them.
The left side has widgets you can add!
Some widgets you can only access when you get a premium membership.
Some widgets have options that are only available when you get a premium membership.
We've split the page into zones!
Certain widgets can only be added to certain zones.
"Why," you ask? Because we want profile pages to have freedom of customization, but also to have some consistency. This way, when anyone visits a deviant, they know they can always find the art in the top left, and personal info in the top right.
Don't forget, restraints can bring out the creativity in you!
Now go forth and astound us all with your devious profiles!
I honestly don't know if my laptop can handle it all. My school will probably get 2010 eventually. Bedsides, I got a shiny new 120GB HDD. Storage is no longer a problem
Well in time we all will learn to stop using our laptops for 3D and buy really powerful desktops(like the ones used at Siggraph 2009). Man one guy from Autodesk was using a desktop with an 8 Core processor threaded, with the best grahpics card. He was so proud of that machine, he opened up XSI just to show how he could add millions of polys and it would still animate very well.
Hey, so I researched some stuff and did some more digital tutors tutorials. I've figured out why our Twilight Town wouldn't render very fast or well. A majority of the problem was our procedure with the textures. Our maps were excessively large, much more than they needed to be. But we really didn't know better at the time. Another problem is, maya shaders don't render as well or quickly when using mental ray. Mental ray has the equivalents for all the maya shaders that we should have been using; however, they require more knowledge and skill to set up. Also if we had used mental ray stand alone, the maya shaders wouldn't have even loaded in the render and the render would have crashed. Poor Mr. Melsom bought mental ray without knowing all this ahead of time xD
Here's a good reason to never need Maya ever again(modeling/texturing wise).... this is CGI at an amazing level.
Anywho, we all hate Autodesk
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